AI Insights · Timothy · October 2023
Top 5 Cooking Games on iOS in UAE Q3 2023
Discover the performance of the top 5 cooking games on iOS in the United Arab Emirates for Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 cooking games on iOS in the United Arab Emirates showcased varied performance trends in terms of downloads, revenue, and active users. Below is a detailed look at each game's performance based on data from Sensor Tower.
Burger Please!, published by Supercent, Inc., experienced fluctuations in weekly revenue, peaking at around $182 in mid-July and ending the quarter with approximately $151. Weekly downloads showed a significant spike in early July, reaching over 8.2K, and settled at around 4.5K by the end of September. Active users consistently increased, starting at 17.7K in late June and reaching 44.4K by the end of the quarter.
Good Pizza, Great Pizza from TAPBLAZE saw a peak in weekly revenue of about $395 in mid-August. Downloads surged to nearly 8.8K in the same period before dropping to approximately 1.3K by the end of September. Weekly active users also saw a notable increase, peaking at over 22.5K in mid-August before declining to 3.8K by the quarter's end.
Coffee Stack, developed by Rollic Games, maintained modest revenue with occasional peaks, such as $14 in late July. Downloads varied, peaking at 3.2K in late August and ending the quarter at around 1.1K. Active users showed a gradual increase, starting at 9.6K in late June and reaching 11.8K in late August before stabilizing around 8.7K by the end of September.
Eatventure by Lessmore UG (haftungsbeschränkt) had its highest weekly revenue of approximately $2.7K in mid-September. Downloads peaked at 6.2K in late June, then declined to about 1.1K by the end of the quarter. Active users showed a downward trend, starting at 14.2K in late June and ending at 9.5K by the end of September.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced its highest weekly revenue of around $3K in early July. Downloads peaked at 3K in mid-July, dropping to approximately 1.1K by the end of September. Active users peaked at 15K in mid-July and gradually decreased to around 9.5K by the end of the quarter.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.